/* CoralCube | Massively Multiplayer Online Role-Playing Game(MMORPG) Emulator.
|* 
|* Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|*               2008-2010 TrinityCore <http://www.trinitycore.org/>
|*               2008-2010 CoralCube <http://www.CoralCube.com/>
|*
|* This program is free software. You can redistribute it and/or modify it under the terms of 
|* the GNU General Public License as published by the Free Software Foundation, either 
|* version 2 of the License.
|*
|* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY, 
|* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 
|* See the GNU General Public License for more details.
|*
|* You should have received a copy of the GNU General Public License along with this program. 
|* If not, see <http://www.gnu.org/licenses/>.
|*/

/* ScriptData
SDName: Deadmines
SD%Complete: 0
SDComment: Placeholder
SDCategory: Deadmines
EndScriptData */

#include "ScriptPCH.h"
#include "deadmines.h"
#include "Spell.h"

/*#####
# item_Defias_Gunpowder
#####*/

class item_defias_gunpowder : public ItemScript
{
public:
    item_defias_gunpowder() : ItemScript("item_defias_gunpowder") { }

    bool OnUse(Player* player, Item* item, SpellCastTargets const& targets)
    {
        InstanceScript *pInstance = player->GetInstanceScript();

        if (!pInstance)
        {
            player->GetSession()->SendNotification("Instance script not initialized");
            return true;
        }
        if (pInstance->GetData(EVENT_STATE)!= CANNON_NOT_USED)
            return false;
        if (targets.getGOTarget() && targets.getGOTarget()->GetTypeId() == TYPEID_GAMEOBJECT &&
           targets.getGOTarget()->GetEntry() == GO_DEFIAS_CANNON)
        {
            pInstance->SetData(EVENT_STATE, CANNON_GUNPOWDER_USED);
        }

        player->DestroyItemCount(item->GetEntry(), 1, true);
        return true;
    }
};

void AddSC_deadmines()
{
    new item_defias_gunpowder();
}
